Level The Town

 Production Time: 09/2017 - 12/2017

Game No Longer Available on Google Play Store

I was both programmer and game lead for this game. Level The Town was developed over three months (September 2017 - December 2017) in Unity. At the time I had never developed for mobile, and so this was a massive learning experience. The game was developed in Unity, and made to be available for Android.

Level The Town was meant to be a throwback to 80's arcade shooters/ action games, the two largest inspirations being Space Invaders and Rampage.

My tasks as programmer were:
-Player UI
-Basic Health/ Game Over System
-Enemy AI
-Player Controls
-Score System
-Game Looping
-Currency and a store (unfinished in final build)

Camera Code:

Tank Boss Code:

I was satisfied with the gameplay loop. Having the player move within the confines of the level against basic UI keeps the game moving fast. The boss could be more challenging, but overall I am okay with how it came to be.
I would have liked the store to be finished, and one more world that was similar to the first world. For a game made by 3 people in 3 and a half months, I am satisfied with what we created.

Button Code:

Building Code: